Steve Rabin
Steve Rabin Is A Principal Software Engineer At Nintendo Of America, Where He Researches New Techniques For Nintendoas Next Generation Systems, Develops Tools, And Supports Nintendo Developers. Before Nintendo, Steve Worked Primarily As An Ai Engineer At Several Seattle Start-Ups Including Gas Powered Games,Wizbang Software Productions, And Surreal Software. He Managed And Edited The Ai Game Programming Wisdom Series Of Books, As Well As The Book Introduction To Game Development, And Has Over A Dozen Articles Published In The Game Programming Gems Series. Heas Spoken At The Game Developers Con
AI Game Programming Wisdom 4 with CDROM
Ai Game Programming Wisdom (W/Cd)( 4)
Editor: Steve Rabin
Charles River Media , 2008
Hardcover, 699 pages
AI Game Programming Wisdom 3 with CDROM
Ai Game Programming Wisdom (W/Cd)
Editor: Steve Rabin
Charles River Media , 2006
Hardcover, 734 pages
Introduction to Game Development
Charles River Media Game Development (Hardcover)
Editor: Steve Rabin
Charles River Media , 2005
Hardcover, 1008 pages
AI Game Programming Wisdom 2
Ai Game Programming Wisdom (W/Cd)
Editor: Steve Rabin
Charles River Media , 2003
Hardcover, 732 pages
AI Game Programming Wisdom with CDROM
Ai Game Programming Wisdom (W/Cd)
Editor: Steve Rabin
Charles River Media , 2002
Hardcover, 704 pages





