Gregory Jason:
Game Engine Architecture
Editor: JeffLander
A K Peters (United States), 2009
Paperback, 600 pages
Size: 235x191 mm
ISBN: 9781568814131
ISBN-10: 1568814135
List price: £48.50
You save: 10%
Game Engine Architecture
Explores 3D game engine architecture. This book covers software architecture principles in the context of game engine design, investigates the subsystems typically found in a real production game engine, surveys engine architectures from actual shipping games, and explores how the differences between game genres can affect engine design.
