Lin Norman:
Learn Linux 3-D Graphics Programming

Wordware Publishing Inc.,U.S. (United States), 2001
Paperback, 250 pages
Size: 235x190 mm
ISBN: 9781556227233
ISBN-10: 155622723X

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Learn Linux 3-D Graphics Programming

Focusing on using C++ code relative to 3-D graphics programming under Linux, this book provides illustrations of each graphics concept with self-contained code examples, then provides an integration of each concept into a larger 3-D engine framework. The framework can then be used to create a real-time, portal-based engine.

Related links:

Norman Lin
Unix, Unix Linux & Unix TCL/TK
Operating systems & graphical user interfaces (GUIs)
Computer hardware & operating systems
Computing and information technology
Wordware Publishing Inc.,U.S.

More information from Wikipedia:

Norman Lin
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