Davison Andrew:
Killer Game Programming In Java

O'Reilly Media, Inc, USA (United States), 2005
Paperback, 656 pages
Size: 232x178 mm
ISBN: 9780596007300
ISBN-10: 0596007302

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Killer Game Programming In Java

This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games.

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Andrew Davison
Computer programming
Computing and information technology
O'Reilly Media, Inc, USA

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Andrew Davison
© 2006-2008 Eruditor Ltd and its partners

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