Kahne Joseph, Middaugh Ellen, Evans Chris:
The Civic Potential Of Video Games

Mit Press Ltd (United States), 2009
Paperback, 63 pages
Size: 203x137 mm
ISBN: 9780262513609
ISBN-10: 0262513609

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The Civic Potential Of Video Games

According to a 2006 survey, 58 percent of young people aged 15 to 25 were civically "disengaged," meaning that they participated in fewer than two types of either electoral activities or civic activities. The authors are interested in what role video games may or may not play in this disengagement.

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Joseph Kahne
Ellen Middaugh
Chris Evans
Educational resources & technology
Education
Social sciences
Mit Press Ltd

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Joseph Kahne
Ellen Middaugh
Chris Evans
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