Gahan Andrew:
3Ds Max Modeling For Games

Insider's Guide To Game Character, Vehicle, And Environment Modeling

Elsevier Science & Technology (United Kingdom), 2008
Mixed media product, 336 pages
Size: 235x191 mm
ISBN: 9780240810614
ISBN-10: 0240810619

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3Ds Max Modeling For Games

Offers insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. This book teaches the important game modeling elements of 3ds Max: character modeling, environment modeling, mapping. It covers how to model, texture and animate credible game characters and levels using 3ds max.

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Andrew Gahan
Computer games
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Computing and information technology
Elsevier Science & Technology

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