Clinton Yancey:
Game Character Modeling And Animation With 3Ds Max

Elsevier Science & Technology (United Kingdom), 2007
Mixed media product, 360 pages
Size: 235x191 mm
ISBN: 9780240809786
ISBN-10: 0240809785

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Game Character Modeling And Animation With 3Ds Max

Takes you step-by-step through the process of creating a playable 3D character using 3DS Max. This title offers an overview of the 3D real-time character asset creation pipeline. It takes you through the five major subjects used in the asset pipeline.

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Yancey Clinton
Animation
Films, cinema
Performing arts
The arts
Elsevier Science & Technology

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Yancey Clinton
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