Ahearn Luke:
3D Game Environments

Create Professional 3D Game Worlds

Elsevier Science & Technology (United Kingdom), 2008
Mixed media product, 400 pages
Size: 235x191 mm
ISBN: 9780240808956
ISBN-10: 0240808959

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3D Game Environments

Offers tutorials on creating 3D models, applying 2D art to 3D models, and advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as the primary tools, this title explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

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Luke Ahearn
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Computing and information technology
Elsevier Science & Technology

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Luke Ahearn
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