Millington Ian, Funge John David:
Artificial Intelligence For Games

2 Rev Ed

Elsevier Science & Technology (United States), 2009
Hardback, 896 pages
Size: 235x191 mm
ISBN: 9780123747310
ISBN-10: 0123747317

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Artificial Intelligence For Games

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. This book focuses on the problem of improving the quality of AI in games. It includes examples from over 100 real games.

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Ian Millington
John David Funge
Computer programming
Computing and information technology
Elsevier Science & Technology

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Ian Millington
John David Funge
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