Computer games
Ingrassia Michael:
Maya For Games
Modeling And Texturing Techniques With Maya And Mudbox
Elsevier Science & Technology (United Kingdom), 2008
Mixed media product, 416 pages
Digital Culture, Play, And Identity
A World Of "Warcraft" Reader
Editor: Hilde G. Corneliussen
Mit Press Ltd (United States), 2008
Hardback, 336 pages
Robbins Sarah, Bell Mark, Hupfer Ryan:
Second Life For Dummies
John Wiley And Sons Ltd (United Kingdom), 2008
Paperback, 336 pages
Mileham Rebecca:
Powering Up
Are Computer Games Changing Our Lives?
John Wiley And Sons Ltd (United Kingdom), 2008
Paperback, 336 pages
Bradygames:
"Star Ocean: Second Evolution" Official Strategy Guide
Penguin Books Ltd (United States), 2009
Paperback, 272 pages
Bradygames:
"Star Ocean: The Last Hope" Signature Series Guide
Penguin Books Ltd (United States), 2009
Paperback, 320 pages
Swamy Naveena, Swamy Nanu:
Collaborative Online Game Creation
Cengage Learning (United Kingdom), 2009
Paperback, 300 pages
Davis Steven:
Protecting Games
A Security Handbook For Game Developers And Publishers
Cengage Learning (United Kingdom), 2009
Paperback, 416 pages







