Computer games
Gahan Andrew:
3Ds Max Modeling For Games
Insider's Guide To Game Character, Vehicle, And Environment Modeling
Elsevier Science & Technology (United Kingdom), 2008
Mixed media product, 336 pages
Ingrassia Michael:
Maya For Games
Modeling And Texturing Techniques With Maya And Mudbox
Elsevier Science & Technology (United Kingdom), 2008
Mixed media product, 416 pages
Digital Culture, Play, And Identity
A World Of "Warcraft" Reader
Editor: Hilde G. Corneliussen
Mit Press Ltd (United States), 2008
Hardback, 336 pages
Farkas Bart:
The Nintendo Wii Pocket Guide
2 Rev Ed
Pearson Education (Us) (United States), 2008
Paperback, 224 pages
Teach Yourself Getting Started On Second Life
Hodder Education (United Kingdom), 2008
Paperback
Robbins Sarah, Bell Mark, Hupfer Ryan:
Second Life For Dummies
John Wiley And Sons Ltd (United Kingdom), 2008
Paperback, 336 pages
Rymaszewski Michael, Au Wagner James, Ondrejka Cory, Wallace Mark, Gorden Sara Van, Platel Richard, Cezanne Jean, Cezanne Paul, Batstone-Cunningham Benjamin, Krotoski Aleks:
Second Life
The Official Guide
2 Rev Ed
John Wiley And Sons Ltd (United Kingdom), 2008
Paperback, 416 pages
Orland Kyle:
Wii For Dummies
John Wiley And Sons Ltd (United Kingdom), 2008
Paperback, 336 pages







